Eldar Avatar rune Eldar Avatar rune

Eldar Avatar of Khaine

When I returned to the hobby after a ~7 year hiatus, I decided to try and convert the Eldar Avatar. I wasn't happy with the standard miniature's pose and I'd not really seen any ambitious conversions of it (beyond repositioning of the arms) as the original pose makes it difficult to achieve much without resorting to re-sculpting. Ideally I wanted to try and re-create the fantastic illustration of the Avatar by artist Mark Gibbons, which I've liked ever since I saw it in the 2nd edition Eldar Codex back when I first collected. To this end I purchased two Avatars to cut into multiple pieces and preserve as much detail as possible. This was also my first real foray into the world of sculpting with Green Stuff.

Date: 2007 - present (work-in-progress)
Components: 2x Eldar Avatar, paperclips, copper wire, cocktail sticks, Green Stuff, 60mm round base
Eldar Avatar by Mark Gibbons
1. Without a doubt, this is my favourite piece of Eldar artwork and it was the inspiration for this conversion.
Original illustration by Mark Gibbons, © Games Workshop.
2. The start of the conversion.
3. The body begins to take shape.
4. Sculpting on the torso.
5. The body, from another angle.
6. Detailing on the back of the Avatar.
7. With the body completed, the head is added.
8. Re-sculpting of the Avatar's mane begins.
9. The new loincloth and mane are completed.
10. Further details are added.
Eldar Avatar conversion in the style of Mark Gibbons' artwork
11. The completed Avatar, ready for painting.
Eldar Avatar conversion close-up
12. A close-up of the Avatar.
Converted volcanic base for the Eldar Avatar
13. The scenic base was modelled using Green Stuff, to represent the earth cracking beneath the Avatar's feet.
Eldar Avatar conversion on scenic base
14. The Eldar Avatar on its scenic base.
Eldar Avatar conversion
15. I started painting the Avatar in 2025; over 18 years since I first assembled the model. I had waited until I felt that my painting skills were sufficient to be (relatively) confident attempting the molten metal and glowing lava effects that I wanted to include.
Eldar Avatar lava base
16. My first attempt at the lava effects on the base. I was reasonably pleased with this, but it didn't look quite right. After researching various images of real-life lava flows, I realised that the solidified lava should be a cooler colour.
Eldar Avatar conversion
17. By using cool greys for the rock, the base now looks much better.
Eldar Avatar conversion
18. Alternate view of the painted base. I used fluorescent yellow, orange and red paints (mixed with Citadel colours) to achieve the glow of molten lava.
Eldar Avatar conversion
19. Another view of the base.
Eldar Avatar conversion
20. Work-in-progress shot of the Avatar.
Eldar Avatar conversion
21. Rear view of the Avatar. I used white ink in a few places to make the lava brighter - this would later be painted over again in yellow and orange hues, as stark white actually makes the lava look cooler and less realistic.
Eldar Avatar conversion
22. The body is nearly finished at this point. I was particularly relieved when the face was finished as I was concerned that the focal point of the model wouldn't turn out how I'd hoped.
Eldar Avatar conversion
23. Rear view of the model; the glowing effect is really coming together at this point.
Eldar Avatar conversion
24. The sword was worked on next.
Eldar Avatar conversion
25. Updated rear view of the model.
Eldar Avatar conversion
26. Close-up of the face and sword blade. Similar to the technique that I used for the lava, I used a cool metallic silver on the colder parts of the Avatar's iron body (especially obvious on the nose, cheeks and thighs), which I think really helps to sell the idea that this is superheated metal.


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