

Eldar Farseer Falcon turret
This turret option is based on an old Epic 40,000 HQ choice, which allowed you to field a Farseer mounted in a Falcon. This was originally built as part of a larger project, the Eagle; ultimately I wasn't happy with the hull of that vehicle so I decided to complete the turret as a standalone option for a regular Falcon hull. It wasn't possible to physically fit a Farseer into the turret (even a Warlock was a squeeze); my interpretation is that the Farseer is embarked inside the hold and channels his psychic powers through the Warlock crewman in the turret.Date: 2009 - present (work-in-progress)
components (per Falcon): 1x Falcon turret, 1x Falcon pilot arms & controls, 1x Forge World Type II Falcon turret top, 6x Wave Serpent force field projectors, 1x Eldar Warlock, 1x High Elf Archer arm, 1x Dire Avenger shuriken catapult, 1x Dire Avenger Exarch shimmershield arm, plasticard (various thicknesses), Green Stuff, neodymium rare earth magnets (various sizes)
Related:

1. I used the design of this old Epic 40,000 "Farseer Falcon" miniature as a starting point for my own, newer design of vehicle.
Original image © Games Workshop.
Original image © Games Workshop.
These pieces came from the Wave Serpent kit.
Plasticard was used for the main bulk of this fin. Details were etched into the surface using the point of a needle file.

2. This piece is one of a matching pair. It is meant to resemble the antenna-like "wings" on the original Epic 40,000 miniature and represent "psycho-conductive vanes" through which the embarked Farseer and Warlock crew can channel their psychic powers.
I used the Type II Falcon Forge World conversion kit for the turret.
A Warlock will crew this cockpit.

3. The turret, partway through construction. I decided to move the turret cockpit so that it was aligned centrally, rather than offset (as they are on the standard Falcon turret).
Plasticard and Green Stuff were used to fill the gaps created by the realignment of the cockpit.
The joins were carefully filed down and sanded to create a smooth finish.

4. The turret, after the cockpit was repositioned centrally.
This arm was taken from the High Elf Archer kit.
This rune came from a Dire Avenger shuriken catapult.
The Warlock's outstretched hand was originally part of a Dire Avenger Exarch's shimmershield arm.
The head was cut away from the body and repositioned slightly lower so that the torso would fit into the cockpit of the turret.

5. The Warlock crewman takes shape. Since Eldar psykers use runes to channel their powers, I modelled him holding one in his right hand and extending his left hand to cast a power.
The cockpit was sunk lower into the turret to accommodate the taller helmet of the Warlock crewman.
Green Stuff was used to model robed legs for the Warlock crewman.

6. The turret, now nearly complete.
I used Green Stuff to hide the join between the resin and plastic components.
Plasticard filled in the gaps created by realigning the cockpit centrally.

7. The underside of the turret.

8. The cockpit features a standard Falcon control panel.

9. The completed Warlock crewman.

10. The Warlock in the turret's cockpit. He will be painted separately and then glued in place.

11. An alternate view of the completed turret, ready to be undercoated.

12. This turret took a long time to finalise, but it is now undercoated and waiting to be painted.
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